

I was a little disappointed that there wasn't more instruction for beginning racers that don't know the protocol for pulling slides, quick turns, or any of the advanced tricks demanded by the mode. Because they're so short they lend themselves to repeated playing, and are fun and frustrating enough to keep you going back in order to better your time, and learn the skills you'll need to win the actual game. Most of the time this means taking on slalom tracks, avoiding cones, or accomplishing tasks like pulling off a perfect 360 spin, but later they can get a lot harder.

The Factory Driver mode is the most original of the new features (at least on the PC anyway), and it puts you through a series of brief but brutal tasks in order to progress to the next level. Though the options are great to have in the game, they never quite work out well enough to make them something to come back to. The buy/sell aspects feel similar as well - you'll rarely keep an older car, especially if you want to win, and as for tweaking, usually buying the latest models will give you all the edge you need. Most of the tracks are designed for twice that speed, which means that for nearly half of the Evolution mode, you're stuck puttering out gazing at the scenery, waiting for a race to end. The great thing about the mode is that you get to get a hands-on living history lesson in the cars, but unfortunately it's one that tops out at 70mph. Most of the time you'll just ditch last year's model for the latest and greatest, especially considering the sheer speeds involved to win later races. You can buy and sell cars, repair the same car, tweak it with optional parts, or even keep it to resell for a higher price later. You start out with an early Porsche from the 50's and must complete a series of races, gaining access to later cars as you progress. It's a great concept that capitalizes on the focus of this game, the Porsche line of cars. Yes you can control a wide variety of cars in this game, and yes there are a good number of options, but Porsche Unleashed can never quite decide what to do with those options. That depends on how much you love the series in general. The game succeeds in terms of propelling the Need for Speed series into a somewhat new direction, but at its heart it still feel a lot like one of the clan.

Thankfully the designers have tried to take the series into a new direction by focusing on history of one car company, Porsche, and by adding new features like Factory Driver. Those of you that played it can attest to the fact that the fourth in the series was a solid game, but at times felt more like an add-on pack than a full on sequel. Take a breath - this isn't like Need for Speed 4.
